
Impact
duplicate invites
invite workflow
staff back-and-forth
Before → After
Before (left): users read across columns to figure out state
After (right): state is clear enough to act without checking
Left: Before / Right: After
Summary
INVITI is a shared guest list system used by multiple staff.
Before sending an invite, staff couldn’t tell if it had already been sent or what would happen next. This led to duplicate invites and mistakes.
I redesigned the list so users can quickly see the current state and know what each action will do before clicking.
Product Type:
B2B SaaS internal tool for managing VIP invitations.
Users:
Event teams collaborating on the same guest list.
Design Focus:
Status:
Where it breaks
The system works, but it fails at the moment people decide to send.
Before sending an invite, users have to stop and read the table.
They check:
whether an invite was already sent
whether the state is current
what the action will do
The answers are in the UI,
but not in a way that’s quick to confirm.
So people hesitate.
And sometimes send duplicates.
What I changed
I focused on making the system safe to act in,
by making both state and outcome explicit before interaction.
Execution
Before, users couldn’t confirm two things before acting:
what already happened
what would happen next
In the original table:
invite state wasn’t explicit
actions had no clear outcome
destructive actions were easy to trigger

In the updated version:
invite state is explicit (sent, pending, not sent yet)
actions are predictable before interaction
high-risk actions require confirmation
Users can now verify both state and outcome before acting.

State is explicit.
Users can tell what needs action at a glance.
Predictable action
Users can see what will happen and what already happened.
Destructive actions require confirmation.
Prevents accidental mistakes.
Result
✅ Fewer duplicate sends
✅ Less double-checking
✅ Faster day-to-day actions
The workflow stayed the same,
but the decision became easier


